psychomotor
Perception
Choose
psychomotor
Perception
Describe
psychomotor
Perception
Detect
psychomotor
Perception
Differentiate
psychomotor
Perception
Distinguish
psychomotor
Perception
Identify
psychomotor
Perception
Isolate
psychomotor
Perception
Relate
psychomotor
Perception
Select
psychomotor
Set
Begin
psychomotor
Set
Display
psychomotor
Set
Explain
psychomotor
Set
Move
psychomotor
Set
Proceed
psychomotor
Set
React
psychomotor
Set
Show
psychomotor
Set
State
psychomotor
Set
Volunteer

Decide

A decision is made by an educator to include a specific teaching material or strategy in a course outline after careful evaluation of its relevance, potential impact on student learning, and alignment with desired learning outcomes.

library_add

How to use the verb Decide in a course or learning design

In your next learning design, you can utilize the 'Decide' verb from Blooms Taxonomy by prompting learners to make decisions and reach conclusions. Encourage critical thinking by asking questions like "What do you think about..." to prompt learners to form opinions and justify their choices. Provide various scenarios, case studies, or real-world examples where learners have to decide on a course of action based on the information provided. This can help them develop problem-solving skills and analytical thinking. Encourage group discussions or debates where learners have to defend their decisions, fostering collaboration and communication skills. By incorporating decision-making activities in your design, you can challenge learners to think beyond just remembering facts and engage with the content at a deeper level. This approach will empower learners to apply their knowledge in practical situations and enhance their higher-order thinking skills.

Want to use
Decide
in your next learning design?

We help you structure learning activities, align with learning outcomes and collaborate with subject experts to create learning experiences in any format and for any platform.

question_mark

Example of the learning verb Decide in a prompt learning

What do you think about

offline_bolt

Example of the verb Decide in a task for learners

Present learners with a complex scenario or case study where they must make decisions based on available information, fostering critical thinking, and decision-making skills.

Inbox inspiration

Receive the weekly Design for Learning newsletter to get the latest blog posts and instructional design strategies delivered for free via email.
We respect your data (find out more).
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.
Have a question? Ask co-pilot 👉