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Employ

Employ refers to utilizing or incorporating specific methods, techniques, or resources in the context of teaching and learning, aiming to enhance students' comprehension, engagement, and overall educational experience.

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How to use the verb Employ in a course or learning design

To employ the 'Employ' verb in your learning design as a learning designer within the cognitive domain of Bloom's Taxonomy, you can prompt the learner to apply their knowledge or skills in new or familiar situations. You can ask questions like, "How would you utilize the concept of X to solve problem Y?" This encourages learners to transfer their understanding to practical scenarios, therefore deepening their comprehension and retention. When employing this verb in your learning activities, focus on real-world examples or case studies that require learners to make decisions or solve problems based on the information they have acquired. This will help them develop critical thinking skills and enhance their ability to analyze and evaluate information. Remember to provide feedback on their responses to guide them towards mastery of the concept. By incorporating the 'Employ' verb effectively, you are facilitating the application of knowledge and skills, promoting a higher level of cognitive engagement among learners for a more holistic learning experience.

Want to use
Employ
in your next learning design?

We help you structure learning activities, align with learning outcomes and collaborate with subject experts to create learning experiences in any format and for any platform.

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Example of the learning verb Employ in a prompt learning

How would you utilise

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Example of the verb Employ in a task for learners

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